JASON Learning connects students with life-long, science, technology, engineering and math (STEM) learning experiences enriched with mentors and role models to foster long-term academic and career success.
Founded in 1989 by Dr. Robert D. Ballard, famed discoverer of the sunken RMS Titanic, JASON Learning provides STEM curricular experiences for K-12 students and professional development for educators in a wide variety of formal and informal educational environments, including classrooms, after-school programs, and summer camps. JASON's effective standards-based curricula have won more than a dozen national awards for inspiring and motivating students in STEM. The flexible instructional materials are easy to use and empowering for science teachers and youth service providers alike. Each comprehensive JASON program includes reading selections, hands-on activities, videos, and online games for students, and detailed lesson plans, implementation tips, and a powerful digital platform for educators and youth service providers. JASON's multimedia curricula covers core content areas and can be used as a replacement for traditional textbooks or as enriching supplemental materials. JASON values its strong partnerships with premier public and private organizations such as NOAA, NASA, National Geographic Society, U.S. Department of Energy, Smithsonian Institution, Battelle, and Chevron. JASON reaches over two million students and educators annually. Its programs are used in every state in the United States and internationally in over 150 countries, including Australia, Canada, Japan, Korea, Mexico, and the United Kingdom. An independent 3-year evaluation concluded that JASON not only engages diverse students in ways that are more powerful than the typical science classroom activities, but also teaches students critical 21st century skills. In 2010, Sea Research Foundation, based in Mystic, CT and the parent organization of Mystic Aquarium, assumed management of JASON Learning. Although the two organizations are separate nonprofit entities, they each lend their distinct resources and partnerships to create a unique synergy for serving Connecticut youth.
2. Developed print and online multimedia middle school curriculum on oceanography and climate entitled: Climate: Seas of Change.
3. Conducted over 50 professional development workshops with educators, trained hundreds of teachers, impacted hundreds of thousands of students.
1. Develop online multimedia middle school curriculum on Wetlands entitled: Wetlands: Race to Restore.
2. Formalize partnership with AASA (Association of School Board Administrators) to dramatically expand reach and impact of JASON.
3. Increase impact / reach through educators by 10%
In today’s increasingly global world, the importance of STEM has never been greater. Employment in STEM occupations is expected to grow significantly over the next decade.
Sadly as STEM education is becoming more critical to our continued economic growth, the U.S. is becoming less competitive. STEM fields accounted for just 18% of bachelor’s degrees in 2009, as opposed to 24% in 1985. Mexico, Canada, and many European nations graduate more STEM students as a share of all degrees than the U.S. does. Also in 2009, fifteen-year-old American students ranked 25th in math and 17th in science in the Program for International Student Assessment, an international study which aims to evaluate education systems worldwide.
JASON Learning seeks to be a part of this solution. JASON’s proven, comprehensive programming combines professional development for formal and informal educators, printed and electronic curricula, a robust digital learning platform, and live interaction with scientists and other career role models.
JASON’s primary needs are to find support to 1) deliver all of its program pieces to educators and students such that participants are provided with a comprehensive, wraparound STEM education, and 2) develop new curricula, technology-driven games, and other supporting resources.
JASON Learning is a nonprofit organization managed by Sea Research Foundation, Inc., in partnership with the National Geographic Society. Each comprehensive JASON program includes reading selections, hands-on activities, videos, and online games for students, and lesson plans, implementation tips, and a powerful digital platform for educators. Live, interactive events throughout the year connect participants with inspirational STEM (science, technology, engineering and math) role models. JASON’s in-school curricula cover core content areas and can be used as replacements for traditional textbooks or as enriching supplemental materials. JASON’s after-school offerings, which include the popular Immersion Learning program, bring the thrill of scientific discovery to students in Boys & Girls Clubs, YMCAs, 21st Century Learning Centers, and other out-of-school settings.
Extensive third-party evaluations have shown that JASON:
Through complementary in-school and after-school offerings, JASON offers the unique opportunity to “double dose” participating youth in STEM content, providing a comprehensive, wrap-around approach to learning critical 21st century skills. In providing these resources, JASON seeks to empower educators and transform the way in which STEM education is delivered to students.
JASON’s innovative in- and out-of-school programming seeks to enhance the capacity of Connecticut educators to offer hands-on, technology-rich, in-school programming as a means to engage youth in STEM. To gauge program success, JASON: • Tracks evidence of program effect on student performance, progress, engagement, and usage • Tracks evidence of program effect on teacher content knowledge, instructional practice, and usage Evaluation activities encompass both qualitative and quantitative methods, and include teacher and student surveys and student content knowledge assessments. Data is used to assess JASON’s degree of success and also address program challenges as needed.
In the 2013-14 school year, JASON implemented its proven out-of-school program in an extended learning program in Connecticut. JASON has worked with the district for three years, providing programming about a variety of STEM topics. As youth learned about the underwater technology used to explore the deep oceans, and then construct and test their own model Remotely Operating Vehicle (ROV), one student was particularly affected. His interest was piqued with the Titanic curriculum and then bolstered with a subsequent curriculum about the exploration vessel Nautilus. Building a working ROV was quite an accomplishment for this student, who had struggled with behavior issues, was disconnected from his peers, and struggling academically. Through his participation in this program, extended learning staff were able to connect with him, and he has extended his learning into his home, sharing his interests with staff and families alike.
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Earned Revenue HelpEarned revenue represents income generated in direct exchange for a product or service.Earned income includes income from government contracts.
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